A hand-painted strategy & collective card game

Runeboard
hangs in the balance.

Lead the Free Peoples, bend the world to the Shadow, or pursue the designs of the Neutral Nations in a sprawling war of cards, armies, and ancient power.

See it in motion

Watch a campaign unfold.

A war told your way

Strategy with the soul of an old fantasy table.

Runeboard brings a sweeping conflict to a living hex map. Muster distinct armies, guide legendary characters, claim strongholds, and play illustrated cards that can turn a desperate battle.

Every campaign grows from competing powers and shifting fronts. Roads, rivers, mountains, and hidden lands shape the choices before you—and the story left behind.

One of the Avatars for the Free People

The Free Peoples

Kindle hope.

Rally scattered realms and stand against the gathering dark.
One of the Avatars for the Dark Servants

The Dark Lord

Cover the lands.

Unleash vast hosts and break the strongholds of the Free People.
One of the Avatars for the Neutral Nations

Neutral Nations

Master the board.

Scheme, industrialize, and strike where rival powers are weakest.
A cavalry battle unfolding across Rohan in Runeboard

The Riddermark · 3018 T.A.

Command the war

Every move writes history.

  1. 01

    Shape your armies

    Recruit troops, combine forces, and march commanders across a dangerous world.

  2. 02

    Play the moment

    Build a deck around your power and answer the battlefield with characters, actions, spells, and events.

  3. 03

    Outthink rival powers

    Read the terrain, defend vital routes, and pursue objectives before the age turns against you.

Choose your leader

Take command of your campaign.

  1. 01

    Pick a scenario

    From the Start menu, choose a campaign — from the classic random earth of Champions of Middle Earth to the authored 2950 T.A. story of The Untold War of the Ring.

  2. 02

    Browse the company

    Move the mouse wheel over the carousel to cycle through the available leaders — Gandalf, Saruman, Sauron and their many flavours, each with its own deck identity.

  3. 03

    Confirm your choice

    Click the front card or the New Game button. Choose Yes to begin as that leader, or No to return to the selection screen.

Confirmation popup asking whether to start as Sauron (The Necromancer) in Runeboard

"Do you want to start as Sauron (The Necromancer)?"

Turn 0 of a Runeboard campaign, showing Sauron's capital at Dol Guldur and Barad-dûr on the hex map

Turn 0 · Dol Guldur, 23 Halimath 3018 T.A.

Turn 0

The board wakes up beneath you.

  1. 01

    Survey your realm

    Your capital, characters, and starting resources are laid out on the hex map — fog of war hides the rest of Middle-earth until you explore it.

  2. 02

    Read the turn log

    Every reveal, encounter, and rival move streams into the log at the bottom of the screen, so you always know what changed and why.

  3. 03

    Investigate and play

    Click glowing markers to trigger encounters, and resolve event cards — illustrated moments like Secrets From A Lost Tome — as they arise.

Hovering Gandalf the White's name reveals his full character card in Runeboard

Hover a name, meet the card behind it

Know your company

Every character is a card too.

  1. 01

    Hover a character's title

    Hovering a leader's name — like Gandalf the White — reveals their full card: stats, portrait, and ability text.

  2. 02

    Follow the underlines

    Underlined army names such as Gondorian Infantry open that unit's own card, with its own stats and flavor text.

  3. 03

    Check the field, too

    A small icon beneath the Resources bar previews the current Environmental card in play, like Fury Of Ulmo.

Manage the realm

Prices, portents, and the passing of turns.

  1. 01

    Click for prices

    Click a Resources icon to see what it costs to Build and Sell — caravan prices shift turn to turn.

  2. 02

    Answer the omens

    A red badge on a leader's banner marks a waiting event; click it to react and clear the alert.

  3. 03

    Close the day

    When you're done, the disc in the bottom-right corner asks "End turn?" — confirm to advance the calendar.

The End Turn confirmation dialog in Runeboard, asking to finish the current turn

"End turn?" — Finish Turn or Cancel

“The board remembers every march, every broken oath, every last stand.”

— From the annals of the campaign
Gandalf the White standing at Minas Morgul alongside Gorbag's Orcs, Boromir, and Ioreth, with the enemy hex outlined in red

Gandalf the White, deep in enemy territory

Into harm's way

Cross into the enemy's shadow.

  1. 01

    Move hex by hex

    Arrow keys and W A S D send a selected character across the map — the game's own Movement tutorial shows exactly which key goes which way.

  2. 02

    Read the outlines

    Spotted enemies are traced in red, spotted neutrals in grey — a hex bordered in red is one you enter at your own risk.

  3. 03

    Share the ground

    Gandalf the White walks straight to Minas Morgul, standing on the same hex as Gorbag's Orcs, Boromir, and Ioreth — every side of the war, face to face.

The world is (artificially) intelligent

AI

Check this article explaining all the AI techniques used in detail.
  1. 01

    Utility AI

    All the nations have score calculation utilities that measure danger, opportunities, growth, stagnation.

  2. 02

    Blackboards

    Store the situation of the world, register and remember nation and character missions

  3. 03

    Hierarchical Task Network

    Plans tasks for Characters, dividing them into specific possible behaviours

  4. 04

    Behaviour / State trees

    Execute the behaviours depending on the Utility AI scores and feasibility

  5. 05

    Neural Network

    A Multilayer Perceptron (MLP) trained on supervised best strategies, used also to consult best strategies

Runeboard Watch Mode automatically playing out a campaign turn, with trophy scores rising and new territory revealed

Watch Mode · the campaign plays itself

Final results on the trained LoRA

[Retro] Three dwarven explorers walk over the Green Hills...

Into harm's way

How do I achieve this unique art style?

  1. 01

    I scanned old black&white illustrations

    from old RPG books I had at home

  2. 02

    I redraw and painted

    some of them to have a unique retro old feeling.

  3. 03

    I painted 25 of them manually

    Using old color schemas and techniques from the 80s.

  4. 04

    I trained a LoRA

    on an open source, open weight Qwen Image model.

  5. 05

    I queried that model

    trained on my own art to create cards for the game.


For the hexes, I built assets from Artists in the Unity Store and repainted them myself.
Built assets modified and re-painted manually
01 Built assets modified and re-painted manually

The road goes ever on

Follow the making
of Runeboard.

Explore the project, watch the campaign grow, and follow development on GitHub.

Visit the repository
Download the game